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Unread Jan 6th, 2011, 01:39 AM   #201 (permalink)
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compass points to spawn, not north... I made that mistake once...
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Unread Jan 6th, 2011, 07:25 AM   #202 (permalink)
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wel that's a nice way to get lost and eaten...

edit: is it possible to visit the nether on this server?
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Unread Jan 6th, 2011, 11:51 AM   #203 (permalink)
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wel that's a nice way to get lost and eaten...

edit: is it possible to visit the nether on this server?
It doenst work in SMP at all yet(muchless our server, only singleplayer), however im REALLY hoping that he fixes this in the next content update that is coming in the next week sometime.

Hard to imagine they would keep ignoring it this long, since its potentially such a large part of the game.

Group treks to the netherworld sounds awesome.
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Unread Jan 6th, 2011, 12:55 PM   #204 (permalink)
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Halp! it wont let me play anymore - just lets me go for about 30s then says "connection timed out" and when i return everything i did hasn't happened
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Unread Jan 6th, 2011, 03:03 PM   #205 (permalink)
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Halp! it wont let me play anymore - just lets me go for about 30s then says "connection timed out" and when i return everything i did hasn't happened
Can anyone else connect? Server might have crashed at home or something...
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Unread Jan 6th, 2011, 03:15 PM   #206 (permalink)
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been doing it to me for two days now...
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Unread Jan 6th, 2011, 03:18 PM   #207 (permalink)
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Worked fine for me, even when phin was on and complaining about connection issues...so its probably on his side :/
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Unread Jan 6th, 2011, 08:20 PM   #208 (permalink)
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http://www.youtube.com/watch?v=LnjSWPxJxNs

I love this game
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Unread Jan 6th, 2011, 08:33 PM   #209 (permalink)
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aaaaahahahahhah
rox that video made me laugh so hard
such an idiot
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Unread Jan 7th, 2011, 02:41 PM   #210 (permalink)
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I know some of you have performance issues - saw a post today about running it from RAMDISK, might be worth a shot

http://www.minecraftforum.net/viewto...=1020&t=125485
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Unread Jan 7th, 2011, 03:38 PM   #211 (permalink)
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Quote:
Originally Posted by TrevorNygaard View Post
I know some of you have performance issues - saw a post today about running it from RAMDISK, might be worth a shot

http://www.minecraftforum.net/viewto...=1020&t=125485
Yup, great for people with slow old computers. But it won't do anything for connection lag.
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Unread Jan 8th, 2011, 09:00 AM   #212 (permalink)
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I will join the many others who agree that the Creeper is the worst video game foe ever created.

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Unread Jan 9th, 2011, 01:16 PM   #213 (permalink)
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How to enable nether for SMP - aka server ports. Our server would "connect" to another server that is set to hellmode=true

http://forum.hey0.net/showthread.php?tid=847&page=1
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Unread Jan 10th, 2011, 02:29 AM   #214 (permalink)
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How to enable nether for SMP - aka server ports. Our server would "connect" to another server that is set to hellmode=true

http://forum.hey0.net/showthread.php?tid=847&page=1
you could host both on the one server?
that would be cool
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Unread Jan 10th, 2011, 03:52 PM   #215 (permalink)
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Quote:
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you could host both on the one server?
that would be cool
i wonder if you could yea -

too bad we just played around in nether this weekend and it was quite boring actually... wtf is the point of that place.. to pull out soulsand and netherblocks?
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Unread Jan 10th, 2011, 04:04 PM   #216 (permalink)
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the very interesting properties of the blocks that are unique to the nether are reason enough to me. hopefully the nether itself will be developed more in the future

also, about future plans to make torches die out and introduce lanterns that will last forever. good news Dustie, looks like when that update comes, all previously placed torches will be automatically converted into lanterns
http://www.minecraftwiki.net/wiki/Lantern
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Unread Jan 10th, 2011, 06:36 PM   #217 (permalink)
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"On November 11th, 2010 Notch hinted via his Twitter account that lanterns are no longer planned as a craftable items."
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Unread Jan 10th, 2011, 06:44 PM   #218 (permalink)
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but I'd like lanterns

then again, it would make torches redundant....and if lanterns were harder to craft then again people would be pissed off not being able to have permanent lighting everywhere...oh well
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Unread Jan 12th, 2011, 08:14 PM   #219 (permalink)
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So the last 10ish days I kept digging a perfectly straight tunnel from my mine to the south, just above bedrock level. When I say straight I mean straight, I had to go through lots of lava pools, but today was crazy as I hit the mother of all lava pool clusters. I spent most of today extinguishing and cordoning off lava to be able to continue with the tunnel, and burning to death in the process. I think I learned some 4-5 techniques of lava removal, with and without water.

If anyone needs to go south the tunnel is a good choice. It has 4 exits/entrances so far, first and most north is in my mine, and 3 more exits in more or less regular intervals as you go south. The part between my mine and the first exit has rails set up so you can travel fast via minecart. I plan on setting up rails through the whole tunnel, just need someone to spawn me at least 10x64 rails.

Also a few minutes east of the first exit over water and some hills will get you to Phin's rave cave. So far only the first exit is visible on the map (the 4 lights on the sea close to each other going west-east, near some snow and ice), hopefully Trev can update the map soon so the other two will be visible. I think the third exit is the farthest south anyone has gone yet, so I think that I'll be taking an indefinite break from continuing on. I prefer to just avoid lava for the next few weeks and actually build a house so I can stop being a cave rat like ever since I started this game.
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Unread Jan 13th, 2011, 01:14 AM   #220 (permalink)
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Quote:
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...Phin's rave cave...
HH built more than i did i reckon - i spent most of my time tinkering with flashy lights...
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